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Forgotten Temple

I revisited this project recently to try and more foliage and adjust the composition of the world. I made it using kitbashed assets from Unreal, and handmade assets. I wanted to create an environment that looked weathered, and had been run down by the passage of time.

Process of the environment

For the bridge I created a realistic physics system so that the rope would hang correctly with the support posts. This way I could adjust the posts in any direction, and get a realistic look for the rope.

For the bridge I created a realistic physics system so that the rope would hang correctly with the support posts. This way I could adjust the posts in any direction, and get a realistic look for the rope.

Blockout of bridge

Blockout of bridge

Finished models

Finished models

Custom material I made that uses previously made materials to add varying levels of moss

Reference Images

Reference Images